Opinion: Players Versus Users – Social And Traditional Devs Butt Heads

22
Jun/10
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Opinion: Players Versus Users – Social And Traditional Devs Butt Heads
[In this editorial, originally printed in Game Developer magazine's June-July 2010 issue, EIC Brandon Sheffield considers 'intent' in social and console games, suggesting why he wants to start hearing "less talk of users... and a much greater focus on player enjoyment."] The main buzz at this year’s Game Developers Conference Canada surrounded social games. That’s not too surprising when you …

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Opinion: FarmVille Goji Berry Cherry Slurpee review — Fruits of your labor

5
Jun/10
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Opinion: FarmVille Goji Berry Cherry Slurpee review — Fruits of your labor
Once again, reporter AJ Glasser places her taste buds on the line in the name of discovery. This week’s challenge at the local 7-Eleven is the FarmVille-themed Goji Berry Cherry Slurpee. A match made in flavor heaven, or a crash-and-burn sugar rush waiting to happen?

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Opinion: The News Of Console Gaming’s Death Has Been Greatly Exaggerated

26
Mar/10
0

Opinion: The News Of Console Gaming’s Death Has Been Greatly Exaggerated
[Gamasutra news director Leigh Alexander says that "rich gaming experiences" on console won't go out of style, despite a burgeoning social game sector that often views the triple-A space as a lumbering dinosaur.] When a large and nuanced issue is interpreted by hundreds of thousands of people at once, the result is that the nuance is often lost in favor of the simplest takeaway. Such was the …

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Opinion: Fear and Loathing in Farmville

24
Mar/10
0

Opinion: Fear and Loathing in Farmville
[Former Civ IV project lead and Spore designer/programmer Soren Johnson gives an in-depth round-up of social gaming at GDC -- and the complex, often contentious response from developers.] GDC 2010 is now in the books, and it will be a hard one to forget because the whole conference seemed to be obsessed with one thing, which I summed up in this tweet. Or, as designer David Sirlin puts it here …

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